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DevHook By Booster

DevHook By Booster has been updated to DEVHOOK V0.40


This loader loads fully emulates 2.0 and part 2.5 so lots of things that
didn't work before now do

can also use the 2.0 browser


DOWNLOAD HERE




djnaff
Monday 05 June 2006 - 19:18:01
Read/Post Comment: 4
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New Loader!
After the success of the MPH 2.0 UMD Game Loader, another nice loader has been created called 'RunUMD'!

PSPUpdates
'Saturn Expedition Committee has released Run UMD version 0.01. This Run UMD is a tool for launching UMD games that require 2.00 or higher system software on a 1.50 PSP. Unlike MPH's 2.0 UMD Game Loader, this tool is much simpler. However, it seems they are having the same problem - unable to access the game saves on your memory stick sometimes.'
Read more.

[Download Mirror]

Thug4L1f3
Monday 06 March 2006 - 09:02:20
Read/Post Comment: 4
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SNES TYL 0.3 Released!
Awesome Update Of This Great Emulator Includes:

Snes9xTYL 0.3 - 2006/02/06
--------------------------
[NEW] mode 7 optimizations when no rotation is used (maps in rpg, ...). Does not apply to fzero, mario kart, ...
[NEW] now 2 versions ! the "me" one is using media engine for sound mixing.
[NEW] roms can be deleted from file browser (press SELECT).
[NEW] savestates can deleted from menu.
[NEW] screen adjustement (pseudo calibration) to get rid of those nasty black borders!
[NEW] minor GUI adjustements (easily swap analog/pad, easier navigation with triggers)
[NEW] now accept 8bpp and 24bpp logo.bmp background file.
[NEW] new logo from pochi.
[FIX] some rendering & internal emulation core bugs.
[FIX] stability issues & memory card corruption should be gone (at least on my psp).
[FIX] debug settings are now correctly saved .


Great Work!
Download it here:

Thug4L1f3
Monday 06 February 2006 - 06:48:35
Read/Post Comment: 4
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PSPRadio0.37-Final Released
The next release of the excelent PSPRadio has arrived

Download PSPRadio0.37-Final
Download PSPRadio0.37-Final-Docs
Download PSPRadio0.37-Final-Skins

What's New (0.36 final - 0.37 final):

0.37-Final (r706) (2006-01-16) (svn.berlios.de/svnroot/repos/pspradio/Releases/PSPRadio0.37/)
NEW FEATURES
(raf) TextUI: Added a new config element to specify the length of the metadata.
(raf) GraphicsUI: Removed from the build as it doesn't work correctly with the current core.
(raf) TextUI: Added config item/implementation to provide 24/12-hour clock configuration.
(raf) TextUI: Separate config files per screen
(raf) TextUI: Metadata color is now configurable (see bug #5907)
(raf) Core: Removed local LibPSPNet; using pspsdk's pspnet now.
(raf) Core: Added new LocalFiles screen.
(raf) TextUI: Using new screens by semtex199.
(raf) TextUI: Added configuration items to cfg file to configure the list's titles.
(raf) TextUI: -2 in the X position for configuration items makes the item not be printed (suggested by HalfastII)
(raf) TextUI: The config file is now partitioned into one section per screen (suggested by HalfastII)
(raf) TextUI: Added support for showing the time and the battery level.
(raf) TextUI: Now files defined in playlists are displayed without the path, and the extension is only shown if configured to in the config file.
(raf) Compiled against latest pspsdk (r1542). There should be some speed improvements, as things like memcpy are now optimized.
(raf) Core/TextUI: Added support to print text using pixel coordinates
(raf) TexUI: Removed cleaning code that was unnecessary in the options screen renderer. This should speed it up a bit.
(sandberg) Added support for showing the time and the battery level on the 3D UI.
(raf) Enabled pausing of local streams
(raf) Cleanup/robustness added for play/stop core.
(raf) Created playmodes; defaults to NORMAL (will play next track after current one ends), also has SINGLE and REPEAT modes.
(raf) Completely re-wrote buffering system. (Using stl lists, and optimized buffers). New change from one stream to the next is seamless.
(raf) Made font size configurable in the textui config file. If these settings are set correctly, then the artifacts produced when using outlined/shadowed text should go away. (The downside, is that the number of columns/rows is also modified as these values change.)
(sandberg) Added support for showing the battery status and the current local time.
(raf) TextUI is now more configurable (for listboxes/textmode(font modes))
(raf) Added shadowed font mode for textui.
(raf) Added option to select if file extensions should be displayed or not in textui.
(raf) Added pngs for startup/shutdown of PSPRadio
(raf) Now using pngs designed by Semtex/albadross/HalfastII
(raf) Added better support for suspending/resuming psp.
(Halfast) Minor tweaking of the textui.cfg
(raf) The initial screen can now be selected in the PSPRadio.cfg file, under SYSTEM/INITIAL_SCREEN
(raf) Can now refresh the playlists from the Options screen.
(raf) Options can now be saved from options screen.
(raf) 0.37-pre3c: Now you can save and restore USB autostart / wifi autostart / intial screen from the options screen
(raf) Added a genre processing/parsing stage for shoutcast.com database.
(raf) Changed the text ui layout a bit, so that the stream name has more room
(sandberg) Added a radial blur effect as a background effect on the 3D UI.
(raf) Added code to draw font with outline - thanks to Halfast for the idea.
(raf) Revamped code to handle playlists in memory.
(raf) Now shoutcast.com entries are sorted by genre
(raf) Now will reload shoutcast.com db on download. Also now include a default db.xml

BUG FIXES
(raf) ScreenHandler: Now selecting to refresh playlists in Options screen will also refresh the local files screen virtual playlists. (Bug #5904).
(raf) Core: Corrected basename implementation bug #5982. (files shorter than 4 chars weren't getting displayed).
(raf) Core: Corrected bug #5924, if PSP/MUSIC folder was empty, the app would crash.
(raf) Core: Corrected problem where if no playlist or local files where present, the app would crash when the user tried to access the next track/playlist using UP/DOWN.
(sandberg) Core: VBlank fix.
(sandberg) Core: Updated to use socket headers from the new pspsdk.
(raf) TextUI: Fixed bug where localfiles where getting truncated as they were displayed.
(raf) Corrected logging timestamping, now using localtime (inspired by sandberg's code).
(raf) Core: Logging instantiated in the heap instead of the data segment.
(raf) Core: Modifications to make it compatible with the latest pspsdk (r1542)
(raf) Playback: Corrected bug that caused app to crash when a stream failed.
(raf) TextUI: Made the title shorter so it fits no matter what font is used.
(sandberg) Updated the 3D UI so all options are fitted to the screen.
(raf) Corrected log times now that clock changed in sdk
(raf) Corrected bug with playlists v2, where streams with spaces were getting truncated.
(raf) Fixed problem where PSPRadio was exiting when it went into screen blank mode.
(raf) Some refactoring of options code/pspapp_network. Corrections on loglevels.
(raf) 0.37-pre3b: Corrected the WIFI:AUTOSTARTing.
(raf) Corrected issue where SHOUTcast screen wasn't allocating memory for the lists, reusing the playlists' memory. This was causing instability in version 0.37-pre1.

Camberwell
Tuesday 17 January 2006 - 14:18:18
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PMP 1.0 - Xvid for your PSP
Jonny has relesed his 1.0 version of PMP Mod
Now with full res and full speed Xvid

Video:

- MPEG-4 ASP is supported (for performance reasons MPEG-4 SP is recommended, so no B-Frames, QPEL and GMC)
- Resolution up to 480x272 (width and height must be both divisible by 8 )
- Frames per second between 1 and ~38 (no more than 25fps are recommended, this is for performance reasons and due to the way i handle vsync)

Audio:

- CBR MP3, Stereo, 44100Hz (supported bitrates are: 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 kbps)

The video needs Demuxing into a avi and mp3
You then use the PMP Muxer tool to make a .PMP




I had a problem with 480x272 not loading with the error width > 280
but 472x272 worked 100% with nice qulity
Download here or
Jonny's Web site here


djnaff
Wednesday 04 January 2006 - 08:20:50
Read/Post Comment: 4
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REAL Team's Real (Scene) Auditor v1.224
Presenting...



The Real (Scene) Auditor v1.224

Download #1
Download #2
Download #3
Download (TORRENT) #4




Introduction:

Real Auditor is a checklist program, it's similar to a renamer, but instead of renaming the ROMs it just checks to see which you have so you can see what is needed. This created this for those of you that prefer the scene release names, this way you can leave them the way they should be, with all the extra files intact.

Questions on the project? Come and meet the ream and fans over EFnet in the channel #Real-Team OR on our FORUM here

Features:

- Doesn't write / rename any files.
- Scene Rebuilder (Creates Dir, NFO, DIZ, Etc...).
- Supports ZIP and RAR compression formats.
- Supports multi-level directories.
- Fast scanning (for zipped/rarred ROMs).
- Internal updating.
- Miss/Have lists.
- Expandable Tree View with misc information (CRC32, Files, File size).
- Theme Designer.
- Statistic related to scans.
- RA announce mIRC script.
- Extra information on result screen.
- Multiple sorting options.
- And whole lot more...


[ Read the rest ... ]


ROMz
Wednesday 28 December 2005 - 04:00:02
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HELLO WORLD SAVE FOR GTA
Fanjita has modded the save for GTA to run unsigned code
this will allow some homebrew on all FW that runs GTA at the moment

Readme:

By Fanjita (www.fanjita.org/psp.html)

Based on work by Jim Paris, psp123 and EdisonCarter
Includes code from abu, toc2rta, groepaz and bitmap1

With support from QJ.NET. Be sure to check www.pspupdates.qj.net for future
progress.

Intro
=====

This is a binary loader for the Grand Theft Auto: Liberty City Stories
savegame exploit, demonstrating a simple application being loaded.

It should be compatible with both EU and US copies of the game, and any
firmware version that can run GTA.

Installation
============

Make sure that you don't have any important saves in the first slot of your
GTA savegames. If you do, then just start GTA, load the first slot, then save
in a new slot.

Then just copy the files from the archive to the following places on
your memory stick (the example assumes that your memory stick drive is "F:"):

HW.BIN => F:\HW.BIN

For US copies of the game:

ULUS10041S0\DATA.BIN => F:\psp\savedata\ULUS10041S0\DATA.BIN
ULUS10041S0\PARAM.SFO => F:\psp\savedata\ULUS10041S0\PARAM.SFO
ULUS10041S0\PIC1.PNG => F:\psp\savedata\ULUS10041S0\PIC1.PNG
ULUS10041S0\icon0.png => F:\psp\savedata\ULUS10041S0\icon0.png

For EU copies of the game:

ULES00151S0\DATA.BIN => F:\psp\savedata\ULES00151S0\DATA.BIN
ULES00151S0\PARAM.SFO => F:\psp\savedata\ULES00151S0\PARAM.SFO
ULES00151S0\PIC1.PNG => F:\psp\savedata\ULES00151S0\PIC1.PNG
ULES00151S0\icon0.png => F:\psp\savedata\ULES00151S0\icon0.png

To Run
======

Just start up GTA, select "load game", and load the 'Hello World' game save.
Shortly after loading starts, your screen should go white, then the Hello
World screen will show.

You can optionally dump debug information about the system state to your
memory card.

Using this loader for other programs
====================================

HW.BIN can be replaced with another program, so long as it obeys these
restrictions:

- Must be linked to load to address 0x09fc0000
- Entry point must be 0x09fc0000
- Your application is responsible for determining its own syscall IDs - the
standard NID stub method for linking with the system will not work.
- Maximum theoretical supported size of 64k - the real maximum may be
somewhat smaller.

Just like the very first Hello world for PSP which ignited the homebrew scene, this demo has shown us a future of homebrew for 2.XX users. The current demo is very basic, but we can expect some great breakthrough very soon.

DOWNLOAD HERE




djnaff
Monday 12 December 2005 - 09:46:00
Read/Post Comment: 5
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PSP-Tribe Emulators Installer 2.0 Puppous Reloaded
PSP-Tribe have released V2.0 of their emulator installer.



INCLUDED EMULATORS:



UMD -> UMD Emulator 0.8c
Amiga 500 -> PSPUAE v0.41
Apple II -> Apple II Portable
Atari -> Stella PSP v0.2
Atari 800 -> Atari800PSP v0.1
Atari ST -> CaSTaway Atari ST Emulator v0.05b
Chip8 -> Chip8 Emulator
Commodore 64 -> PSPVice v0.2b
Macintosh (Colors) -> Basilisk II Oct, 15th (Colors)
Macintosh (Fake) -> Basilisk II Oct, 15th (Fake)
MAME (general) -> PSPMame Release 0.4
MAME (konami) -> PSPMame Release 0.4
MAME (namco) -> PSPMame Release 0.4
MAME (sega) -> PSPMame Release 0.4
MAME (taito) -> PSPMame Release 0.4
MSX -> Snatcher fMSX v0.62b+
Neogeo -> ngPsp v1.3.1
NeogeoCD -> neocd
Nintendo Gameboy -> RIN v1.32
Nintendo GBA -> PSP GBA v1.1
Nintendo NES -> unNesterJ r2b - InfoNES r0.3 - NesterJ v1.07
Nintendo SNES -> Snes9x_TYL v0.2c - uo_Snes9x v0.028
PC Engine -> HuE v0.70
PC 9801 -> Neko Project 2 v0.33
Scummvm -> ScummVM v0.8.0
Sega Mastersystem -> SMS PSP V0.5
Sega Mastersystem-Gamegear -> SMSPlus
Sega Megadrive -> DGen v1.11
Wonderswan -> pSwan v0.07 - eswan 0.07
ZX Spectrum -> PsPectrum


Download it from here

Camberwell
Friday 09 December 2005 - 21:35:25
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Possible Downtime
I'm doing some stuff with the server today, so the site maybe down for short periods

Thanks

Camberwell

*update* all done.

Camberwell
Friday 25 November 2005 - 18:26:41
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We need saves
Hello all,

Just a gentle reminder to upload your saves, not much new coming in recently
we just want to serve you better, the more our users upload the bigger our saves database will become. So please, if you have a saved game 100% or not, we would love to have it.

Thankyou

Camberwell
Saturday 19 November 2005 - 14:14:07
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